Research Project's

The MMIG research group project are listed here:


EMMI: Enhancing the user experience by employing innovative Methods for Multimodal Input and output

 

The project shall investigate novel ways of interacting with our mobile devices from sensing technologies to effective media. The main aim of the project is to explore completely new and untried ways of interacting with our mobile devices in order to first, discover new untried methods of interaction and second, to see if once designed and implemented these new methods make using the device more enjoyable and engaging.
EMMI: Enhancing the user experience by employing innovative Methods for Multimodal Input and output

Further Information

Project Links



Promoting physical independence by involving users in rehabilitation through dynamic visualisation of biomechanical data

Glasgow Caledonian University’s School of Engineering and Computing Multimodal Group is to play a key role in pioneering research that could improve rehabilitation after stroke, speed up recovery from joint replacements and prevent falls in older people.

The £1.5 million project which was launched on March 8, will see engineers, scientists, designers and healthcare professionals from across the UK joining forces with members of the public to convert powerful biomechanical data into simple, computer-generated animations to help patients visualise how their bodies move.

The technology will enable healthcare professionals to communicate movement information that was previously only available in graph or table form, helping patients to improve their own mobility and prevent injury.

The system will also improve feedback of results and ultimately, help diagnose patients’ physical problems in complex conditions.

The four-year project, led by the University of Strathclyde, is being developed in partnership with Glasgow Caledonian University, The Glasgow School of Art, University of Glasgow, Newcastle University, Southampton University, and the NHS in the West of Scotland.

The project is funded by the Lifelong Health and Wellbeing programme - a cross research council initiative in partnership with the UK Health Departments.

The team will use the new technology in a wide range of clinical areas including exercise plans for healthy older people, falls prevention, rehabilitation of total knee replacement patients, early mobilisation of acute stroke patients and enhanced ankle-foot orthoses in late stage stroke patients.

The team also intend to develop portable systems of motion capture and visualisation for use in health centres, the community and the patients own homes. This area of work will be lead by Dr Lynne Baillie of GCU, who said: “This research represents the future of rehabilitation, using computer technology to assist patients in recuperating at home where it is most convenient.”    

The system will be trialled with the NHS in the West of Scotland. The research team believes that the dynamic visualisation of movement data has the potential to make a step-change in the clinical usefulness of biomechanics, equivalent to that produced by other medical visualisation techniques such as x-rays, CT and MRI.

Promoting physical independence by involving users in rehabilitation through dynamic visualisation of biomechanical data Promoting physical independence by involving users in rehabilitation through dynamic visualisation of biomechanical data

Further Information

Project Links



Co-Guide : a user centred guide to our collective sporting heritage in the East End of Glasgow: past, present and future

 

       A unique opportunity has arisen due to the advent of the commonwealth games in 2014 to re-examine Glasgow’s heritage with regards to the place of sport.
       One of the aims of the games organisers is to produce a lasting legacy of engagement in sports for future generations after the games has finished and one of the most prominent reminders of that legacy will be the venues that are refurbished, extended and created.
       Researchers are working in collaboration with local schools and communities to examine and build a mixed reality mobile guide (utilising cutting edge technology in order that the community can keep on adding information through various devices after implementation) for Glasgow
       There will be a launch of the guide at a showcase at the National Stadium at the conclusion of the project.
Co-Guide : a user centred guide to our collective sporting heritage in the East End of Glasgow: past, present and future

Further Information

Progect start date: Sep 2009 Project end date: Aug 2010)

Project Links



Destination: a location aware multimodal mobile game

Location based games offer opportunities for us to learn more about peoples interactions and feelings towards the environment they are in as well as to understand more about the mental models and locations associated with known environments e.g. a university campus with its associations of learning. Our project investigates ways to manipulate the activities in a game to take advantage of certain locations in the hope of producing certain emotional reactions and to trial new methodologies for location based games.

Destination: a location aware multimodal mobile game Destination: a location aware multimodal mobile game Destination: a location aware multimodal mobile game Destination: a location aware multimodal mobile game Destination: a location aware multimodal mobile game

Further Information

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Project Links



Enhancing the Visitor Experience (MI Guide)

Momedia and Glasgow Caledonian University undertook a joint project to develop a ground breaking RFID interactive system to provide rich multimedia content to exhibition and museum visitors. As the hand-held player is brought close to an exhibit, the RFID tag triggers associated multimedia content. The content which is updated using a standard web server can provide audio, video, still images and text in multiple languages. Your browser may not support display of this image. Your browser may not support display of this image.

Further Information

This project is a collaboration between Glasgow Caledonian University and Momedia. The project was funded by the Scottish Governments SCORE funding. Collaborators: Peter Barrie & Andreas Komninos please follow the link to their website.

Project Links



Changing People's Activity Patterns (CHAPS)

Despite the importance of physical activity to health, many people do not meet the recommended guidelines for physical activity. In order to gain a greater understanding of people's activity levels and patterns in everyday life we undertook a project with the Paths to Health organisation. We gave people an activity monitoring device which can provide information on the proportion of time spent active. By augmenting this information with location data over the same time period it was possible to derive information such as: number of trips outdoors, trip duration, distance travelled, the categorisation of activity (such as walking for exercise or in-home movement), and comparative information such as the proportion of travel on foot versus other modes of transport. Your browser may not support display of this image. Your browser may not support display of this image. Your browser may not support display of this image.

Changing People's Activity Patterns (CHAPS) Changing People's Activity Patterns (CHAPS) Changing People's Activity Patterns (CHAPS)

Further Information

Funder: Paths to Health Funding: approx £20k Collaborators and Funders Funder: Paths to Health was established in 2001. Its aim is to contribute to health improvement in Scotland through the promotion of walking for health and their work now forms a key delivery mechanism for Scotland’s Physical Activity Strategy - Let’s Make Scotland More Active. For further information, please follow the link to their website. Collaborators: Peter Barrie & Andreas Komninos please follow the link to their website

Project Links



Changing People's Activity Patterns (CHAPS) Changing People's Activity Patterns (CHAPS) Changing People's Activity Patterns (CHAPS) Changing People's Activity Patterns (CHAPS) Changing People's Activity Patterns (CHAPS)